Multiplayer progression RPG · In development

From the first spark
to the light of distant stars

Begin in the Stone Age with nothing but your hands and a sharpened rock. Gather, craft, quest, and fight your way through every era of human ingenuity — together, in a persistent, server-authoritative world.

A Woolyrocket game · Built on Unity, ECS/DOTS & NetCode — multiplayer from the ground up.

The Journey

Six ages. One continuous climb.

Your character — and the world around you — evolves through the great epochs of progress. Each era unlocks new materials, tools, threats, and horizons.

🪨ERA I

Stone Age

Fire, flint, and fur. Learn to survive and shape your first tools.

⚒️ERA II

Bronze Age

Smelt ore, forge alloys, and raise the first great settlements.

🏰ERA III

Medieval Age

Steel, castles, and guilds. Master craft, trade, and war.

⚙️ERA IV

Industrial Age

Steam and gears turn craftsmanship into invention.

💡ERA V

Modern Age

Electricity, flight, and the dawn of a connected world.

ERA VI

The Stars

Leave the world behind. Reach for what comes next.

Systems

Deep systems, made to be played together

Every core loop is built for a shared world where what you do actually matters to the people around you.

🌳

Living Skill Tree

Branching progression across combat, gathering, and craft. Specialize, respec, and carve your own path through the ages.

⛏️

Gather & Craft

Harvest era-appropriate resources from a reactive world and turn raw materials into tools, gear, potions, and monuments.

📜

Quests & Story

Escort, defend, ambush, and discovery quests woven into a world that remembers what you've done.

⚔️

Tactical Combat

Ability-driven, telegraphed encounters against a threat-aware monster AI that hunts, remembers, and reacts.

🛰️

True Multiplayer

Server-authoritative simulation with anti-cheat at the core. Party up, trade, and build a world that persists.

🌍

A World That Reacts

Streamed terrain, gatherable objects, mounts and pets, teleport networks — a place, not just a level.

The Vision

Progress you can feel — and share

Stone to Stars isn't about grinding to a level cap. It's about watching your corner of the world transform: the first campfire becomes a forge, the forge becomes a workshop, the workshop reaches for orbit. And you never do it alone.

Trade with other players, form parties, defend settlements, and leave your mark on a world that keeps turning whether you're online or not.

6
Playable eras
Shared, persistent world
Co-op
Built for playing together
Join the journey

Be there from the Stone Age

Drop your email for development updates, playtest invites, and launch news. No spam — just the road from stone to stars.

↑ Placeholder form — wire this to your mailing list or store page.